AI Insights · Timothy · April 2022
Top 5 Sports Games on Android in Denmark: Q1 2022
In Q1 2022, the top 5 sports games on Android in Denmark showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides deeper insights into these trends.
In Q1 2022, Denmark's top sports games on the Android platform presented an interesting mix of trends in downloads, revenue, and active users. Here’s an overview of how the top 5 sports games performed during this period according to data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games saw a steady trajectory in weekly revenue, peaking at around $4.5K towards the end of February. Weekly downloads fluctuated, hitting a high of 153 in the week of March 21. On the active users front, the game maintained a relatively stable base, with a slight increase to 457 users by late March.
Top Eleven Be a Soccer Manager by Nordeus experienced a consistent weekly revenue stream, averaging around $3.6K, with a notable peak at $3.9K by the end of January. Downloads were generally stable, with notable spikes of 200 downloads in the last week of March. The game’s active user base remained strong, averaging around 1.8K users throughout the quarter.
Golf Clash - Golfing Simulator, developed by Electronic Arts, showed a varied revenue pattern, peaking at about $3.4K in mid-February. Downloads were generally low, with an average of 34 per week, while active users hovered around the 400 mark, showing minor fluctuations.
Hunting Clash: Shooting Games, also from Ten Square Games, reported a peak in revenue at $3.5K in late January but saw a decline in the subsequent weeks. Downloads experienced a significant drop after mid-January, averaging around 47 in the latter part of the quarter. Active users also saw a decline, falling to around 224 by the end of March.
EA SPORTS FC™ Mobile Soccer from Electronic Arts maintained a strong revenue stream, peaking at approximately $5.3K in late January. Weekly downloads were consistent, with a high of 576 in mid-January. The game enjoyed a robust active user base, averaging around 6.3K users throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.